FiveM Development
Custom Lua systems built for performance, scalability, and smooth gameplay experiences across QBCore and ESX frameworks.
Custom Lua systems, NUI interfaces, and server infrastructure for FiveM communities that need things done properly — and fast.
-- handle item use, framework-agnostic
RegisterNetEvent('inventory:useItem')
AddEventHandler('inventory:useItem', function(item)
local src = source
local Player = Framework.GetPlayer(src)
if Player.Inventory:HasItem(item) then
TriggerClientEvent('inventory:apply', src, item)
end
end)
Custom Lua systems built for performance, scalability, and smooth gameplay experiences across QBCore and ESX frameworks.
Modern NUI interfaces for FiveM including HUDs, inventory systems, phones, MDTs, and interactive contextual menus.
Full-stack infrastructure including REST APIs, database design, Discord webhooks, and containerised server deployment.
Reach out via Discord and tell us about your server's needs and the problems you need solved.
We define the technical scope and aesthetic direction, then build purposeful designs and performant code.
We refine the solution based on your feedback, and deliver the final, polished product.